Changelog: Version 2.0.0.4 - New hover blocks let you float over obstacles from one block to another! - Added 20 new levels, most featuring the new blocks! * There's now a reset button which lets you clear your progress * Upon updating the game, you will now be prompted to reset Version 2.0.0.3 * Fixed a game-breaking mistake in the last level * Fixed a bug with sliding past a bomb and causing multiple clones to spawn * Corrected the spelling of "Yin and Yang" Version 2.0.0.2 - Added new warp tiles that let you move space around you, completely changing the layout of the maze! - Added 20 new mazes, most featuring the new element! - Added arrows to the Maze Editor to easily move and adjust the maze-in-progress - Renamed "Final Judgment" to "Judgment" to make way for the new hardest level, "Nightmare!" * Pushable blocks can now travel over depressed switchblocks * Fixed some automatic updater caching issues * Fixed a graphical glitch that occurred when flipping a clone Version 2.0.0.1 - Added 5 new mazes! - Added instructions to the Maze Editor - Pressing Spacebar now resets the maze * Fixed a Mac display glitch causing window clipping * Fixed a glitch that allowed players to duplicate slingshot balls * Fixed a graphics issue with slingshot balls and switchblocks Version 2.0.0.0 - Massive graphics overhaul! All the images have been redrawn from scratch to give the game a gritty and realistic new feel! - Added a new element: ice! Floors covered in ice are slippery, requiring careful navigation. - Added 20 new mazes, many including the new element and several very challenging! - Reorganized and consolidated the interface to focus more on the game and less on empty space - Revamped the Windows install / update process: - Maze Quest is now installed, rather than run as a standalone executable - The auto-updater will now automatically download, install, and restart the game - Brought the Mac version up to par with the Windows version: - Checks for updates, and brings you to the Maze Quest site if one is found - Allows creation of custom levels * Fixed a bug allowing multiple slingshots to be fired at once * Fixed a bug with slingshots, angles, and resetting the maze Version 1.0.0.9 - Maze Quest is now available for Mac as a Dashboard widget! - Massive engine overhaul entirely changes the way element interactions work - Elements no longer require you to wait while they animate (cracked blocks, chests, etc.) - Multiple objects can be interacted with simultaneously - You can now move while a slingshot is firing - You can now hold the arrow keys and the player will move continuously - Added a new element that clones your character, requiring new strategies to complete mazes - Added 15 new mazes, many featuring the new element! - Invisible blocks now light up when you try to walk into them - Bridges have been removed and replaced in affected mazes with identically functioning elements * Fixed several small bugs Version 1.0.0.8 - Added 10 new, very challenging levels! - Revamped and consolidated the tutorial levels to keep the early levels interesting * Added indicators of keys and slingshot balls currently in your inventory * Double-clicking on blocks or blank spaces in the maze creator will now clear the screen * Sped up nearly every element interaction to reduce boring waits * Fixed bugs involved with pasting levels into the maze creator Version 1.0.0.7 - Added new elevator blocks which allow you to walk on top of other obstacles! - Added 15 new mazes, including the most challenging maze in the game, level 100! - Added an introduction which sets the stage for the game and better fits the ending! - Holes have gotten a bit more dangerous... * Redesigned pop-up blocks to better fit the style of the game * Adjusted the look of bridges to clarify interaction * Added the current program version to the home screen * Renamed and/or altered a few mazes that didn't quite fit in * After winning the game, there is now a link to create your own maze * Fixed many small bugs that occasionally occurred while creating mazes * Fixed a glitch involving bomb/teleporter block interactions Version 1.0.0.6 - Added a new element: teleportation blocks that switch the positions of other blocks! - Added 15 new mazes! These include some of the most challenging mazes yet! * Fixed a bug that moved lit bombs between levels Version 1.0.0.5 - Added a new element: diagonal bars and a switch to rotate them! These path-blockers open up puzzling new possibilities! - Added 15 new mazes! Many of them force you to think outside the box and try new things! * Standing on a portal with no destination portal now resets the maze * Fixed several bomb/portal interaction glitches * Fixed a glitch allowing you to reset while a bomb was lit Version 1.0.0.4 - Fixed a major glitch causing certain portals to vanish after being used - Added something secret and a related alternate ending! See if you can find it... - Added 5 new mazes (Clear the Path, Straight Shooter, Man the Turrets, Twice Around, + Limbo)! * Changed the auto-updater to use the player's default browser, rather than always IE * Added a link to the official website * Fixed a bug involving resetting the maze while on a portal Version 1.0.0.3 - Added new slingshot element. Send a projectile flying across the maze to clear your path! - Added 8 new levels, several of which feature the new element. (Some levels are pretty tough!) - Reworked some classic levels to include the slingshot * Fixed a bug involving portals and bombs * Fixed some issues with the Maze Maker and saving level progress Version 1.0.0.2 (The first version I'm posting online): This is what I consider to be the somewhat finished game, hopefully without any huge bugs. The program auto-updates, so I'll post the changes I've made here, which will likely include more levels to come, bug fixes, potentially more puzzle elements, and player suggestions.